Metal Shop This
is where we learn about the qualities of metal and the fundamentals of how metal processes
work. In the classroom projects are made that teach the student these
|| Discovering the nature of Metals
students learn to do bench work. That is they learn how to use a table vise and
handtools to work on metal. They will learn the proper and safe use of sawing,
filing, sanding. They will also learn special techniques for bending and shaping.
In this photo Geovani is bending a piece of metal that will be
part of a little plant stand welding project. After bending it and testing for
squareness he will use the oxy-acetylene welder to weld the legs to the tile holder that
he is making now.
|Malleability of Metal
Students learn that metal is malleable. That is with the applied pressure of hammer
blows metal atoms can be pushed around to change the shape of the work. These
students are hammering small oval aluminum shapes into little soap bowls. After
they hammer the general shape out they will sand and buff the part to make a nice smooth
For thousands of years, humans have know about the technique of making a shape in the sand
and pouring hot metal into it to make what we call today a "casting".
Making "green sand" castings is an ancient art that is fun and rewarding to the
student because of the beautiful replica they can easily create of some symbol important
to them. They learn about the need for careful workmanship, discipline and how to
saw, file, sand and buff.
It is important to also read about what we are doing. We can find out about many
other processes and interesting applications that we don't do in the lab part of the
shop. In this shop a computer lab allows students to do their work on computers so
that they also develop the important computer literacy needed for toadies
world. The computers also allow for use of brain exercising applications such
as "The Even More Incredible Machine". This application is a problem
solving game that requires students to use given tools to solve given problems. They
are allowed to move components around to try and find a solution. Higher level
reasoning skills must be employed to solve the problems.